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Layer: Lighting Context Areas (ID: 11)

Default Visibility:   False

Configured Visibility:   True

Minimum Scale:   0

Maximum Scale:   0

Extent:   -11706159.9527998, 4934788.15752128, -11687023.4153588, 4959358.50156095

Display Name:   Lighting Context Area

Description:   <DIV STYLE="text-align:Left;"><DIV><DIV><P><SPAN STYLE="font-weight:bold;font-size:14pt">Goals</SPAN></P><UL><LI><P><SPAN>Promote nighttime safety, security and commerce;</SPAN></P></LI><LI><P><SPAN>Protect areas from artificial lighting with low nighttime activity, such as residential neighborhoods, while allowing more lighting in areas with moderate and high nighttime activity, such as Downtown and commercial corridors;</SPAN></P></LI><LI><P><SPAN>Minimize glare, obtrusive light, sky glow, and light trespass onto adjacent properties</SPAN></P></LI><LI><P><SPAN>Protect the local natural ecosystem and human health from the damaging effects of artificial night lighting; and</SPAN></P></LI><LI><P><SPAN>Promote energy conservation by capitalizing on technological advancements in the lighting field.</SPAN></P></LI></UL><P><SPAN STYLE="font-weight:bold;font-size:14pt">What Do the Regulations Cover?</SPAN></P><P><SPAN STYLE="font-size:12pt">All exterior lighting on new multi-family and commercial development projects. Regulations cover all aspects of exterior lighting, including parking lot, architectural accent lighting, walkways, plazas, and landscape areas. The regulations also cover changes to existing multi-family and commercial developments. </SPAN></P><P><SPAN STYLE="font-size:12pt">Regulations do not cover lighting in the public right of way, on single-family and two-family residential properties, sign lighting and interior building lighting.</SPAN></P><P><SPAN STYLE="font-weight:bold;font-size:14pt">What Are the Requirements?</SPAN></P><UL><LI><P><SPAN STYLE="font-size:12pt">Restrictions on spillover lighting (light trespass) onto adjacent properties and natural features</SPAN></P></LI><LI><P><SPAN STYLE="font-size:12pt">Allowances for lumens (quantity of visible light emitted) based on land use and context to ensure sufficient lighting in areas that need it</SPAN></P></LI><LI><P><SPAN STYLE="font-size:12pt">Allowances for backlight, uplight and glare based on land use and context to allow more flexibility for lighting design in areas with higher nighttime activity</SPAN></P></LI><LI><P><SPAN STYLE="font-size:12pt">Requirements for color temperature of 3000 Kelvins</SPAN></P></LI></UL><P><SPAN /></P></DIV></DIV></DIV>

Feature Type:   Polygon

Type:   FeatureLayer

Display Field:   LIGHTCONTEXT

Primary Key Field:   OBJECTID

Show Map Tips:   True

Searchable:   False

Identifiable:   True

Queryable:   True

Can Copy Feature:   False

Snappable:   False

Snapping Enabled:   False

Has Attachments:   False

Feature Label:   Lighting Context Code: {LIGHTCONTEXT}

Feature Description:   {LIGHTINGCODE}

Feature Long Description:   {LIGHTINGCODE}

Feature Zoom Factor:   N/A

Feature Zoom Scale:   N/A

Feature Border Color:   N/A

Feature Border Width:   N/A

Feature Fill Color:   N/A

Icon:   N/A

Include in Layer List:   True

Include in Legend:   True

Can Toggle Labels:   False

Allow Symbolization:   False

Draw Index:   N/A

Legend URL:   N/A

Style Name:   N/A

Data Provider:   Default

Time Zone ID:   N/A

Fields:
  • OBJECTID (Type: Int32, Visible: True, Searchable: True, Can Symbolize Unique Value: True, Can Symbolize Class Breaks: True, Addressable: True)
  • LIGHTCONTEXT [Lighting Context Code] (Type: String, Visible: True, Searchable: True, Can Symbolize Unique Value: True, Can Symbolize Class Breaks: False, Addressable: True)
  • SHAPE (Type: Object, Visible: True, Searchable: True, Can Symbolize Unique Value: True, Can Symbolize Class Breaks: True, Addressable: True)
  • SHAPE_Area [SHAPE.AREA] (Type: Double, Visible: True, Searchable: True, Can Symbolize Unique Value: True, Can Symbolize Class Breaks: True, Addressable: True)
  • SHAPE_Length [SHAPE.LEN] (Type: Double, Visible: True, Searchable: True, Can Symbolize Unique Value: True, Can Symbolize Class Breaks: True, Addressable: True)

Layer Hyperlinks:

Show Feature Hyperlinks:   Show

Feature Hyperlinks:

Is Dynamic:   False

Dynamic Definition:
N/A

Styles:
N/A

Queries:

    Relationships:
    N/A





    Supported Interfaces:  REST